Kontrabant 2

RTV Slovenija, Slovenija

Fotografija eksponata Kontrabant 2
Opis:
Računalniška igra na kaseti v original kartonski embalaži. [SLO]: Kontrabant je slovenska videoigra za ZX Spectrum, ki sta jo ustvarila Žiga Turk in Matevž Kmet. Izdana je bila leta 1984 pri Radiu Študent, kasneje pa je navdihnila nadaljevanje z naslovom Kontrabant 2. Zanimivo je, da je bila ta igra predvajana po radiu pred 40 leti, kar je poslušalcem omogočilo, da so prenos posneli na kasetni trak, ga naložili na ZX Spectrum in igro zaigrali. Leta 2024 je naš muzej v sodelovanju z Radiem Študent obeležil ta edinstveni dogodek z vnovičnim predvajanjem igre na javnem radiu ter organizacijo posebnega dogodka z ustvarjalci igre. Igra je tekstovna pustolovščina, v kateri morajo igralci sestaviti celoten domači računalniški sistem s tihotapljenjem različnih komponent, kot so televizor, kasetofon in računalnik, v svoje domove. Igralci premagujejo izzive v igri z ustvarjalno interakcijo z različnimi predmeti in lokacijami ter se soočajo tako z resničnimi ovirami, kot so organi pregona, kot tudi s fantazijskimi, vključno z čarovnicami, Bedancem in vitezi. Tipičen scenarij vključuje igralca, ki potuje med mesti in vasmi ter se ukvarja s trgovanjem, da bi pridobil potrebne predmete. Na primer, v enem mestu igralec zamenja pivo za sliko pri pijančku, kar mu kasneje s kančkom sreče in dolarjem pomaga pridobiti potni list v neki vasi. Kasneje se sooči z izzivi, kot je zmaga v kvizu, da bi si pridobil kovček, ki ga nato zamenja za meč. Meč nato zamenja za lonec denarja, ki pa se izkaže za nezadostnega za nakup televizorja za računalnik. Igra je postavljena v Jugoslavijo, katere del je bila takrat tudi Slovenija, tema tihotapljenja računalniških komponent pa odraža realnost, s katero so se mnogi soočali pri iskanju poti do lastnega računalnika. [ENG]: Kontrabant is a Slovenian video game for the ZX Spectrum, created by Žiga Turk and Matevž Kmet. Released in 1984 by Radio Študent, it later inspired a sequel, Kontrabant 2. Remarkably, this game was broadcast over the radio 40 years ago, allowing listeners to record the transmission onto a cassette tape, load it into a ZX Spectrum, and play the game. In 2024, our museum collaborated with Radio Študent to commemorate this unique event by re-broadcasting the game on public radio and hosting a special event featuring the game’s creators. The game is a text-based adventure where players must assemble a complete home computer setup by smuggling various components such as a TV, cassette player, and computer into their homes. Players navigate the game’s challenges by creatively interacting with different objects and locations, overcoming both real-world obstacles like law enforcement and fantastical ones including witches and knights. A typical scenario involves the player traveling between cities and villages, engaging in trade to acquire the necessary items. For example, in one city, the player trades beer for a painting with a drunkard, which later helps them obtain a passport in a village using some luck and a dollar. Further challenges arise, such as winning a quiz to secure a briefcase, which is then exchanged for a sword. The sword is traded for a pot of money, which, unfortunately, proves insufficient to buy a TV for the computer. Set in Yugoslavia, of which Slovenia was a part at the time, the game’s theme of smuggling computer components reflects the reality many faced in their quest to own a computer.
Leto proizvodnje:
1985
Število primerkov:
1
Primerki:
  • #20163 | Radio študent Kontrabant 2 for Zx | Fotka
Razstavljen:
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